Go Here for UPDATED VideoHow To Extract & Rebuild 3DS Games, Also Learn about Legit cias & Non Legit cias Herehttps://youtu. 3DS Homebrew tool: image to BIN converter (v.0.0.2) This tool generates a.bin file from any image. Output bin contains raw image data as BGR (blue, green, red) or ABGR (alpha + BGR). Read the 3DS homebrew tutorial to learn how to use these BIN files in your homebrews. The 3DS screens are rotated -90 degrees. CLICK HERE for UPDATED Video: How To Extract & Rebuild 3DS Games, Also Learn about Legit cias & Non Legit cias Herehttps://. Simple 3DS converter is very outdated. 3dsconv is the latest one, and it supports using the bootroom keys so you don't need to grab the xorpads for encrypted 3DS files (those are the files simple 3DS converter is asking for). Just get the exe, put it in a folder and put the boot9.bin bootrom in the same folder and you can convert by just. Click that link for a better, easier-to-read tutorial.
makerom | |
General | |
---|---|
Author(s) | 3dsguy |
Type | PC utility |
Version | 0.15 |
Links | |
Download | |
Source |
makerom is a tool which can be used to create NCCH, CCI, and CIA files.
- 1Format Overviews
- 1.2CCI
- 1.3CIA
- 2Using Makerom
- 2.1Command line
Format Overviews[edit]
NCCH[edit]
The native format storing code binaries and data archives for the 3DS is NCCH. NCCH files are comprised of:
- code/exheader/plainregion (used for code execution) (plainregion just lists included SDK library add-ons)
- icon (app title text, icon, homemenu settings, see here
- banner (cbmd + cwav, i.e. the upper screen banner/sound shown on the homemenu)
- logo (the splash screen displayed after an application is launched from the homemenu)
- romfs (read-only filesystem used to store resources)
Typical uses for NCCH files include:
- Executable image (code+exheader+icon+banner+logo+romfs)
- e-Manual archive (accessed from homemenu) (romfs)
- DLP child CIA archive (accessed from application) (romfs)
- Update Data archive (romfs)
- Standalone data archive (romfs)
- DLC index archive (icon+romfs)
- DLC archive (romfs)
CCI[edit]
The native format for gamecard images is CCI and is a NCCH container format. CCI files are limited to containing 8 NCCH files, and can contain NCCH files for applications titles only.
NCCH configuration for CCI[edit]
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
e-Manual archive | NO | 1 |
DLP child CIA archive | NO | 2 |
Update Data archive | NO | 7 |
CIA[edit]
The native format for packaging NCCH files for install is CIA, which is also a NCCH container format. CIA files are limited to containing 65535 NCCH files and can be used to contain NCCH files for any title type. CIA files also contain signed data used by the 3DS for general title management and DRM. Installing custom CIA files on a 3DS which also uses eShop/SysUpdates is unwise as conflicts will likely occur.
NCCH configurations for CIA[edit]
Applications (Application/DlpChild/Demo/Patch/SystemApplication):
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
e-Manual archive | NO | 1 |
DLP child CIA archive | NO | 2 |
System Applet/Module:
NCCH | Required | Index |
---|---|---|
Executable image | YES | 0 |
System Data Archives:
NCCH | Required | Index |
---|---|---|
Data archive | YES | 0 |
DLC:
The number of DLC data archives in DLC varies for each DLC.
NCCH | Required | Index |
---|---|---|
DLC index archive | YES | 0 |
DLC data archive | YES | Varies |
Using Makerom[edit]
Command line[edit]
General Arguments
Argument | Acceptable values | Notes |
---|---|---|
-f <format> | 'ncch'/'cxi'/'cfa'/'cci'/'cia' | Specify the output file format. 'ncch'/'cxi'/'cfa' has no affect, probably parsed without error for legacy support. |
-o <path> | Valid file path. | Specify name/path for output file. Makerom will decided a name if this is not specified. |
-v | not required | Enables verbose output. |
RSF Arguments
Argument | Acceptable values | Notes |
---|---|---|
-rsf <path> | Valid file path | Specify the path to Rom Specification File(RSF). See below for creating RSF. |
-D<NAME>=<VALUE> | This is used to substitute where '$(<NAME>)' exists in the RSF files with '<VALUE>'. (Uppercase isn't a requirement) |
Crypto Arguments
Argument | Acceptable values | Notes |
---|---|---|
-target <target> | 't'/'d'/'p' | Specify key-chain. This affects encryption, signing and '-desc' template availability. t=test, suitable for homebrew. d=devkit(incomplete), suitable for devkits. p=retail(unusable), suitable for signing retail software? |
-ckeyid <index> | Any value between 0-255 (inclusive). | Overrides the default common key used to encrypt CIA title keys. |
-showkeys | none | Dumps loaded key-chain to stdout. |
NCCH Build Arguments
Argument | Acceptable values | Notes |
---|---|---|
-elf <file> | Valid file path | Specify ELF. See below for creating ELF. |
-icon <file> | Valid file path | Specify icon. |
-banner <file> | Valid file path | Specify banner. |
-desc <apptype>:<fw> | <apptype>='app'/'ecapp'/'demo'/'dlpchild'. <fw>='kernel version minor'. | Use a template for exheader/accessdesc. These are hard-coded, so not all firmwares have a template. A value from 1-7 can be used in place of 'kernel version minor'. A template shouldn't be used if the title needs 'special' permissions, the RSF must be configured fully. |
-exefslogo | none | Include logo in ExeFS. Required for usage on <5.0 systems. |
Arguments useful for rebuilding a NCCH file:
Argument | Acceptable values | Notes |
---|---|---|
-code <file> | Valid file path | Specify decompressed/plaintext exefs code binary. |
-exheader <file> | Valid file path | Specify plaintext exheader binary. |
-logo <file> | Valid file path | Specify logo. |
-plainrgn <file> | Valid file path | Specify NCCH plain-region. |
-romfs <file> | Valid file path | Specify an unencrypted RomFS binary. |
CCI Arguments
Argument | Acceptable values | Notes |
---|---|---|
-content <path>:<index> | <path>=Valid file path. <index>=Any value between 0-7 (inclusive) | Include a built NCCH file in the CCI container. '-i' can be used instead of '-content'. |
-devcci | none | Build a debug CCI? |
-nomodtid | none | Don't modify the TitleIds of NCCH files included to match NCCH0 |
-alignwr | none | Align the offset for the Card2 writable region to the end of the last NCCH in the CCI. |
CIA Arguments
3ds To Cia Converter 4.1
Argument | Acceptable values | Notes |
---|---|---|
-content <path>:<index>:<id> | <path>=Valid file path. <index>=Any value between 0x0-0xFFFF (inclusive). <id>=Any value between 0x0-0xFFFFFFFF (inclusive) | Include a built NCCH file in the CIA container. If <id> isn't specified, it will be generated randomly. '-i' can be used instead of '-content'. |
-major <version> | Any value between 0-63 (inclusive) | Specify the version major for the title. This cannot be used with '-dver'. |
-minor <version> | Any value between 0-63 (inclusive) | Specify the version minor for the title. This cannot be used with '-dver'. |
-micro <version> | Any value between 0-15 (inclusive) | Specify the version micro for the title. |
-dver <version> | Any value between 0-4095 (inclusive) | Specify the or '-minor'. |
-dlc | none | Specify this flag when building a DLC CIA. |
-rand | none | Use a random title key to encrypt CIA content. |
Examples[edit]
General examples:
Create CXI
Create CFA
Create CCI
Create CIA
Makerom supports building a NCCH file and including it automatically (as index 0) into a NCCH container:
Create CCI and CXI at the same time and include a CFA
Create CIA and CXI at the same time and include a CFA
Rebuilding CXI:
Creating RSF files[edit]
Inspired by Nintendo's format for their makerom, a yaml configuration file is required for creating NCCH files. CIA/CCI can be created without using a RSF file, but default settings will be used.
For CXI, RSF files can be used to specify permissions, and access control settings. Makerom can use default settings by use of the '-desc' option, which removes the requirement for specifying them in the RSF file.
Sample RSF to be used with '-desc': download (link broken)
Sample RSF to be used without '-desc': download
Creating ELF files[edit]
The latest devkitARM used in conjunction with ctrulib can create ELF files compatible with makerom.
ELF files that are created using the official SDK are also supported by makerom.
Compiling Source[edit]
For Windows a MinGW-W64/MSYS build setup is required.
For Linux, gcc/g++/make must be installed.
All additional libraries used by makerom (polarssl/libyaml) are included in the source, and are linked statically.
Citra Nintendo 3DS Emulator PC Download no Survey no Password – Here we will see how to free download Citra 3DS Emulator PC Windows 10, 8.1, 8, 7, XP 32 bit and 64 bit with Bios. Citra 3DS Emulator is an open source 3DS emulator project developed by the most experienced emulator developers. Even though Citra 3DS Emulator wont support all Nintendo 3DS games, it runs all home-brew applications and many commercial games. Citra 3DS Emulator needs a powerful CPU for the smooth running of most of the games.
Note: Citra now supports game images only in decrypted 3DS format. You have to convert the game images to this format before you load any game image to Citra. You can also download game images directly in decrypted format from the internet.
- Download NDS4iOS for iOS No jailbreak
- Download PPSSPP for iOS No jailbreak
- Download GBA4iOS for iOS No jailbreak
- Download iNDS for iOS No jailbreak
In this article we will see Nintendo 3DS Emulator PC download with bios no survey no password for Windows 7, 8, 8.1, 10 64 bit and 32 bit free download. Citra Nintendo 3DS Emulator will lets you experience the Physical Nintendo switch gaming console experience with its ability to load and play 3DS Nintendo games. Here I will let you know Citra Nintendo 3DS Emulator PC requirements so that you will have a good understanding of the issues if you face any trouble while loading game images.
Nintendo 3DS Emulator PC requirements – Minimum Requirements:
- Windows 7/8/8.1/10 PC 32 bit or 64 bit
- Dual Core CPU AMD or Intel 1.6 ghz or above
- 1GB+ of System RAM
- 35MB Harddisk Space
- Direct X 9.0 GPU (Graphic card)
- .NET framework 4.0
Nintendo 3DS Emulator PC requirements -Recommended
- Windows 7/8/8.1/10 PC 32 bit or 64 bit
- Intel / AMD Quad Core processor 2.5 ghz +
- 4GB of RAM
- 60MB of HDD
- .NET Framework 4
- Direct X 9.0 +
Now we will see how to free download Nintendo 3DS Emulator for PC windows 7/10/8.1/8 32 bit or 64 bit with bios no survey no password.
Download Nintendo 3DS Emulator for pc windows 7/10/8.1/8 32 bit or 64 bit
- You need to download Citra Nintendo 3DS Emulator for Windows 10/8/8.1/7 PC from here.
- Now you need to extract the zip file that you have downloaded.
- Now launch citra-qt application to start Citra 3DS Emulator.
- Now you have to download 3DS Decrypted ROMs as Citra can only be able to play Decrypted ROMs. You can find many in the internet over different websites.
- Once you have downloaded 3DS ROMs, just load the game to 3DS Emulator to start playing the game.
- Please make sure that you have high end configuration to support most of the high end games.
- Even though you have high end configuration, Citra 3DS emulator wont support all the games as it is still in development.
3ds To Cia Converter 32 Bit 64
Hope that you have downloaded Citra 3DS emulator for Windows 10 PC without Survey. Just google and download your favorite 3DS games in Decrypted format and if you have ROMs available in Encrypted format, just Decrypt them and load the game image file to Citra 3DS emulator. If you get any errors while launching Citra 3DS emulator on PC, just drop us a comment and I am sure that I will get back to you with a most relevant solution to fix the issue.